

The only workaround for me was getting a Florett in Braavos which is a sword with 140 speed They block faster than you, hit faster than you and are overall better even with the horrible AI. The first time i trained a village to defend itself that first peasant clubbed me to death in seconds. troops have generally a high level (7-15 at tier 1) and high proficiencies. you cant recuit in villages if your renown is lower than 100(? could have been 50). I started a brand new character so this may not occur with imported high level characters:

just imagine you are a prisoner who has just been released after spending a few years in an oubliette. Balance is messed up, because the player is indeed stupidly underpowered. There are also a lot of interesting mechanics, and they are actually working, as opposed to the ones in the ♥♥♥. (It was before the recent improvements to the Northern goblins) It's hard, but not impossible if you are coming to it after playing The Last Days as an orc, as I was. Neither is really top ten material, in my opinion, although if you forced me to choose, I'd at least try playing the fire&ice.Ĭonsidering what a piece of work the developer is, I doubt the ♥♥♥ has changed for the better.Īnd what are Awoiaf redeeming qualities?Challenge, for one. The other mod, whatever of fire and ice, is at least playable.
#Best mount and blade warband mod non combat mods
Poorly modeled weapons, whole troop lines that are functionally useless, bad map nodes, broken lord A.I., nonsensical damage model, broken diplomacy, a ton of exploits, unearned, overly powerful rewards for trivial tasks, frustrating random events, hanging triggers, imported mods without understanding of what makes them work. Nice to look at, but not even close to a good Warband experience. I have no idea who the creators of the other mod are, and I am certainly not motivated by them, but in my opinion, the ♥♥♥ is not worth playing, at all. Here is what I wrote an year or so ago, when I tried it last: At least, it did not work the last three times I gave it a honest try, and I am not going to try again. Why is Clash of Kings bad?The ♥♥♥ is bad because it simply does not work. AWoIaF has redeeming qualities, and can actually be played as a Warband game. At least until we get good at the game.Originally posted by Tuidjy:The ♥♥♥ is utter sнiт. Pretty much every companion, even the tough Pict ones, should have one-handed weapon and shield setups for staying power. Get everyone good armor, helms and shields or they will get owned on the battlefield. Build wealth and then get everyone in your Company horses or you will be run down even by infantry mobs. Just like in Native Warband, it's best to roll with a physically strong main character (one-handed weapon and shield + bow, Power Attack and Power Draw) and recruit companion Heroes from town taverns ASAP.
#Best mount and blade warband mod non combat Pc
You will need a decent PC to run this even if you have nerfed every setting to its lowest. Much more rewarding than Prophesy of Pendor, which is a faceroll in comparison.īrytenwalda is also quite taxing on low-end systems, both in terms of CPU, RAM and GPU. Brytenwalda is about realism and the Dark Ages, and that means throwing javelins and axes. You're not going to find Masterwork War Bows in Brytenwalda loaded with +3 khergit or bodkin arrows, much less the +12 steel arrows found in Floris or the +8 shield-penetrating steel bolts in Light & Darkness.

On the open battlefield, we can't just bulldoze everything with Mamluke and Slaver Chief cavalry like we could in Native Warband. Troops trees emphasize infantry and skirmishers more than cavalry. Even early on, there are some pretty scary mobs getting about that make Native Sea Raiders seem like wusses (Frankish and Dena Raiders).īy default, this mod has quite a few hardcore features switched to "on" in its Options menu, such as breakable weapons, fatigue, falling over, bleeding, legshots, decapitation, drowning and armor penalties. Heavy armor penalizes Power Strike and Power Draw, but offers much more protection than in Native Warband. For example, archers will strafe and backpedal, making them harder to pin down. Combat is much more realistic than most other mods.
